Learn App – AR Learning for STEAM (Coming Soon)

Empowering curious minds through interactive, immersive learning experiences.
Currently designing a mobile learning app that uses Augmented Reality (AR) to help middle school students engage with STEAM subjects. This case study explores how gamified learning, intuitive design, and immersive tech can make education more playful, personalized, and accessible.

Focus Areas:

  • UX for Education

  • AR Interaction Design

  • Gamification

  • Mobile-First UI

  • Usability for Young Users

  • Inclusive Design for All Learners

Tools & Process:
Figma · Adobe Aero · Unity (basic) · Research & Co-Design with Students & Teachers
Currently in: Mid-fi prototyping and AR scenario testing phase

Expected publish: April 2025

Want a sneak peek?
I’d love to share early designs or collaborate on EdTech solutions.